Company profile
SEC EDGAR ↗- Industry
- Retail-Computer & Computer Software Stores
- Listed
- NYSE: GME
- Incorporated
- DE
- Headquarters
- Grapevine, TX
- Fiscal year end
- Jan 30
Financials
FY2026- Revenue
- $3.63B
- Net income
- $418.4M
- Total assets
- $10.4B
| Fiscal year | Revenue | Net income | Total assets |
|---|---|---|---|
| FY2026 | $3.63B | $418.4M | $10.4B |
| FY2025 | $3.82B | $131.3M | $5.88B |
| FY2024 | $5.27B | $6.70M | $2.71B |
| FY2023 | $5.93B | −$313.1M | $3.11B |
| FY2022 | $6.01B | −$381.3M | $3.50B |
| FY2021 | $5.09B | −$215.3M | $2.47B |
Reported fiscal years from SEC filings (10-K) — SEC EDGAR ↗. Stratrix is a strategy publication, not a real-time financial data service.
The analyses
The Counterfactual · Decision Forks
GameStop Bought the Digital Future in 2011. Then It Sold the Pieces One by One.
The legend says GameStop slept through the shift to digital. Its own filings say the opposite: it owned a 10-million-player game portal, a streaming startup, and a 1,100-title download store before sales even peaked at $9.47 billion. Then it abandoned all of it.
7 min
The Founder Doctrine · People & Control
Ryan Cohen Cut GameStop to a $422M Profit as Revenue Slid From $6.0B to $3.8B
Ryan Cohen cut SG&A from ~$1.7B to ~$950M and turned a $381M loss into $422M of profit. But revenue has fallen in every year since its FY2021 peak — from $6.0B to $3.8B. The 'turnaround' is a bet on optionality, not a fixed business.
8 min
The Fall · Decision Forks
GameStop Was Already Dying Before the Meme. The Squeeze Was Math, Not a Revolution.
GameStop's revenue had fallen from $9.296B to $6.466B before COVID touched a single store. The January 2021 squeeze wasn't a retail uprising - it was 140% of the float sold short, and the arithmetic that had to unwind.
8 min
The Fall · Decision Forks
GameStop's Own Filings Blame the $1.38B Revenue Drop in 2020 on Console Timing and COVID
Everyone agrees GameStop died because downloads replaced discs. But GameStop's own SEC filings tell a different story: its worst single-year revenue fall — $1.38B in 2020 — was blamed on console timing, store closures, and COVID, not digital. The disc-killer epitaph is too tidy to be true.
8 min