Moat & Competition

Standards War

How did they win — or lose — the fight to set the standard?

82%
of the 11 settled decisions on record held
9 held0 reversed2 held in part1 too early to call

Held over settled: 11 records whose verdict is in, from forks between 1980–2024, with 1 still too early to call and counted in neither. This is what happened to the companies on record, not the odds for your decision. The corpus covers decisions documented well enough to verify, which skews toward companies that lasted long enough to be written about.

Tesla, Apple, Epic Games, Microsoft, AMD, Alphabet (Google), Qualcomm, TSMC and 1 more faced this decision. Below is what was on the table, what each chose, and what it returned.

The record

  1. 2022

    Tesla

    Held

    Whether to keep the connector proprietary or open it as a standard

    • Keep connector proprietaryGuard the exclusive plug as a private moat.
    • Open connector as standardGive away the design and monetize the network.chose this

    Stated reasonFederal charging funding required chargers to serve multiple brands, initially excluding Tesla's proprietary network and pointing money at CCS1

    What happened
    • 2023-05 First major automaker adoption: Ford became the first major automaker to commit to NACS
    • 2024-02 Industry adoption cascade: Between May 2023 and February 2024, most major automakers announced plans to adopt NACS in North America
    • 2024 SAE standardization: SAE announced plans to standardize the connector as SAE J3400 in June 2023, with the full standard released across 2024
    Read the full analysis →
  2. 2011

    Apple

    Held in part

    Should Apple sue Samsung on design patents to set a price for the iPhone's look?

    • Sue on design patentsAssert ownership of the iPhone's shape and interface in court.chose this
    • Do not sueRely on the product rather than litigation to compete.

    Stated reasonApple sought to establish that Samsung had copied the iPhone's design and to put a price on the iPhone's look

    What happened
    • 2012-08 jury verdict: A jury awarded Apple $1.049 billion and rejected Samsung's counterclaims
    • 2016 award reduced: The verdict was reduced to $548 million, of which $399 million was for the three design patents
    • 2016-12-06 Supreme Court reversal: The Supreme Court ruled 8-0 to reverse the design-patent damages award
    Read the full analysis →
  3. 2018

    Epic Games

    Held

    Whether to launch a subsidized rival store to break Steam's 70/30 split by offering developers 88/12

    • Launch subsidized rival storeUndercut Steam with 88/12 split and buy exclusives, funded by Fortnitechose this
    • Rely on the engine royaltyLet Unreal Engine win as a standard by taking a thin royalty underneath others' games

    Stated reasonTo pry developers off Steam's 70/30 split with a far more generous 88/12 and pry open the market

    What happened
    • 2024 Store reach and revenue mix: reached 295 million users and $1.09B in total spend, but only $255M came from third-party games; third-party revenue fell 18% year over year
    • 2023 Store profitability: the store's general manager admitted under oath that it still wasn't profitable
    • 2026-03 Layoffs: Epic cut over 1,000 more employees, with Fortnite engagement decline cited as the cause
    Read the full analysis →
  4. 2020

    Epic Games

    Held in part

    Whether to sue Apple for injunctive rule change or accept Apple's payment terms

    • Trigger bypass and suePlant hidden payment bypass, force removal, file suit seeking injunctive rule changechose this
    • Comply with Apple's termsKeep paying Apple's 30% cut and operate within the approved checkout

    Stated reasonEpic sought injunctive relief to allow fair competition in iOS distribution and payments, not monetary compensation

    What happened
    • 2021-09 Antitrust counts: Epic lost 9 of 10 counts; Apple ruled not a monopolist; only anti-steering claim survived
    • 2024-01-16 Appeal status: Supreme Court declined to hear appeals, leaving judgment and anti-steering injunction in place
    • 2025-04 Contempt and perjury finding: Apple found to have willfully violated the injunction; referred for criminal contempt; executive found to have perjured himself
    Read the full analysis →
  5. 1980

    Microsoft

    Held

    Whether to license an existing OS and retain the rights to resell it, rather than write one

    • License and buy existing OSAcquire 86-DOS for roughly $75,000 and retain resale rightschose this
    • Write an OS from scratchBuild a proprietary operating system in-house

    Stated reasonRetaining the OS rights let Microsoft license MS-DOS to every clone maker who copied IBM's reverse-engineerable hardware

    Committedroughly $75,000 in total ($25,000 to license in December 1980, $50,000 to own it outright by mid-1981)

    What happened
    • 1999-11-05 PC OS market share and antitrust finding: Court found Microsoft held over 95% share and had maintained the monopoly by anticompetitive means
    • 2001-06-28 antitrust remedy: Appeals court affirmed the illegal monopoly maintenance but reversed the breakup remedy
    • 2008 OOXML standard implementation: Office 2007 and Office 2010 did not implement the approved Strict variant, defaulting to the Transitional variant
    Read the full analysis →
  6. 2003

    AMD

    Held

    How AMD should bring 64-bit computing to x86: extend the existing instruction set or take a clean-break approach

    • Backward-compatible x86 extensionExtend x86 to 64-bit, keeping 32-bit software running unchanged.chose this
    • Clean-break 64-bit architectureAdopt a new instruction set requiring emulation or rewrites.

    Stated reasonThe extension kept the entire 32-bit x86 software universe running unchanged, avoiding an emulation tax or rewrite.

    What happened
    • 2004-06 Intel adoption of the architecture: Intel adopted AMD's extension, branding it EM64T and shipping it from June 2004
    • 2009-11 antitrust settlement payment: Intel paid AMD $1.25 billion and the companies dropped all outstanding legal claims
    • 2010-08-04 FTC settlement remedies: The FTC settlement imposed behavioral remedies but no monetary fine on Intel, which admitted no violation
    Read the full analysis →
  7. 2005

    Alphabet (Google)

    Held

    Whether to give Android away free and open-source to win mobile distribution

    • Give the OS away freeOpen-source Android to any manufacturer to win distributionchose this
    • Sell the softwareMonetize the operating system directly rather than giving it away

    Stated reasonTo ensure that whatever phone the world bought, Google Search and Google's ads rode along

    What happened
    • 2025 Global device share: Android reached roughly 72% of the world's mobile devices against about 28% for iOS
    • 2024 App store gross consumer revenue: Apple App Store generated ~$103.4B versus Google Play's ~$46.7B
    • 2024-08 Antitrust ruling: A U.S. court ruled the default-search payments were how Google unlawfully maintained its search monopoly
    Read the full analysis →
  8. 2005

    Qualcomm

    Held

    Keep pushing its own 4G standard UMB, or abandon it and back the rival LTE while stockpiling LTE-essential patents

    • Keep pushing UMBContinue backing its own 4G standard despite no carrier adoption
    • Abandon UMB for LTEDrop own standard, support rival LTE, accumulate LTE-essential patentschose this

    Stated reasonNo carriers adopted UMB, and Qualcomm had figured out its licensing position survived losing the standard

    What happened
    • 2012 share of seminal 4G LTE patents: held roughly an eighth of the seminal patents declared essential to 4G LTE
    • 2019-04-16 Apple settlement: Apple settled, paid Qualcomm, and signed a six-year license and multiyear chipset supply deal
    • 2020-08-11 antitrust ruling: Ninth Circuit unanimously reversed Koh and vacated her injunction; the model stands
    Read the full analysis →
  9. 2008

    TSMC

    Held

    How to secure the foundry lead: better transistors alone or arm the design ecosystem to its node cadence

    • Compete on transistors aloneWin by out-engineering and out-spending rivals on process generations.
    • Own the design calendarCo-build EDA and IP ready at node ramp so the industry designs to TSMC's cadence.chose this

    Stated reasonPulling EDA and IP partners into co-development early meant design flows and critical IP were ready the moment a node ramped, timing supply and demand together.

    What happened
    • 2023 Global foundry market share: passed 60% in late 2023
    • 2024 Advanced nodes share of wafer revenue: climbed from 67% to 74% by the end of 2024
    Read the full analysis →
  10. 2012

    ASML

    Held

    Whether to sell equity stakes to its own chipmaker customers to lock in EUV as the standard

    • Sell equity to customersTurn Intel, TSMC, Samsung into co-owners bound to EUVchose this
    • Stay independent, sell toolsRemain a monopoly supplier customers could hedge against

    Stated reasonSelling customers equity inverted their incentive to fund a rival second source, making the hedge irrational

    What happened
    • 2024 EUV market share: ASML holds 100 percent of the EUV segment
    • 2024 overall lithography share: ASML holds approximately 94 percent of lithography by value; Nikon ~2.5%, Canon ~3.4%
    Read the full analysis →
  11. 2023

    Apple

    Held

    Whether to keep proprietary Lightning or switch the iPhone to USB-C

    • Keep Lightning until deadlineRun the clock and sell Lightning iPhones up to the wire
    • Switch iPhone to USB-C earlyMove the whole line to USB-C ahead of the EU deadlinechose this

    Stated reasonOnce compliance was inevitable, maintaining two connector designs was more expensive than switching the whole line at once

    What happened
    • 2025-02-19 Lightning discontinuation: Lightning fully discontinued as the iPhone SE (3rd gen) is dropped
    Read the full analysis →
  12. 2024

    Microsoft

    Too early to call

    Whether to keep competing on console install base or reframe Xbox as a cross-platform subscription layer

    • Keep fighting on hardwareContinue competing on console units sold like Sony
    • Pivot to subscription layerReframe success as player reach and put games on rival platformschose this

    Stated reasonIf you cannot win the hardware install base, stop letting it define winning; sell games to everyone and collect subscription rent

    What happened
    • 2024-02 Game Pass subscribers: Stuck at 34 million since February 2024, padded by reclassified Gold members
    • 2024-02 PlayStation Plus vs Game Pass gap: Sony's last disclosed PlayStation Plus base of 47.4 million sits above Game Pass's 34 million
    Read the full analysis →