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A patent is a right to keep others out for a term, granted before anyone has tested it. It becomes a decision when another company sells what it covers and you have to choose: sue, settle, or license. The meeting prices one of the three, how strong the case is, and that is an input to the first route that says nothing about the other two, which already have prices written on them. This pack turns it into two annuities and a chance. What a win is worth is the protection from the ruling to expiry, at what the patent protects, because the accused sells through every year of the fight and three of the nine cases took seven, eleven, and fifteen years. What a loss would release is what else the patent holds off, the royalties other licensees pay and the rivals it deters, all of which is exposed the day the patent goes in front of a judge; two of the five plaintiffs in the set lost the patents they sued on. What the fight is worth is the win at your chance, less the loss at the rest, less the fee. Set it beside the royalty and the lump sum on the table and the decision reduces to the break-even win chance, the chance of winning at which suing beats licensing, with its distance from counsel's figure as the number a board can watch. The second distance is the break-even years to a ruling. The Model tab sweeps the chance from none to certain, because it is the one figure in the meeting that arrives as an adjective. It stops on two halts: no one has put the chance in writing from counsel who will not run the fight, and no one has priced what else the patent holds off. Both accept a deliberate zero, and each zero is its own reading: nothing on the table, and a patent that holds off nothing else.

MOAT & COMPETITIONThe Patent Fight Strategy PackWhether to sue, settle, or license, and what the fight costs against what itprotects?DOCX · PDFFoundationsPPTX · PDFConcept deckXLSXDecision wizardXLSXLitigation modelDOCXStrategies and tacticsDOCXCase studiesDOCXFit worksheetDOCXRoadmap templateDOCX · PDFPractitioner manualPDFField checklistPDFAbout the package16 FILES · $499 · ONE-TIMEThe model resolves to one number: The break-even win chance — the chance of winning at whichsuing beats licensing
What is in the box: 16 files, built around one organizing test.

What is the Patent Fight Strategy Pack

The Patent Fight Strategy Pack is a complete decision-support kit for one question: another company is selling what your patent covers, and should you sue, settle, or license? It is built around one organizing claim: a strong case is not a decision to sue, because the fight is priced against the calendar and against what else the patent holds off, and both are usually missing from the meeting. Sixteen files carry it: the foundations, a concept deck, a scored decision wizard, a litigation model blank and worked, the moves at each position, nine sourced fights, a fit worksheet, a roadmap template, a practitioner manual, a field checklist, and an orientation page.

The test that runs through every file

a strong case is not a decision to sue, because the fight is priced against the calendar and against what else the patent holds off, and both are usually missing from the meeting. It is the argument in the deck, it becomes the wizard’s axes, it drives the model’s inputs, and it reappears as lines on the checklist. That is what makes 16 files a product rather than 16 documents.

The model resolves to one number you can negotiate with: The break-even win chance — the chance of winning at which suing beats licensing. It ships blank and worked, and every input is a named cell rather than a figure buried inside a formula, so the number arrives with its assumptions attached rather than on its own authority.

Why a patent litigation strategy is settled by the calendar and the portfolio, not the case

Because the meeting has priced one of three routes. Counsel says strong, the meeting hears seventy or eighty percent, and the conversation becomes whether to file. That is an input to the first route and says nothing about the other two, which already have prices written on them: the royalty on the table and the lump sum beside it.

What the meeting has not priced is the calendar and the patent. A win is worth the protection from the ruling to expiry, and three of the nine fights in this pack took seven, eleven, and fifteen years to a final ruling, with the accused selling through every one of them. And a patent asserted is a patent tested: the royalties other licensees pay on it and the rivals it deters are all exposed the day it goes in front of a judge, and no one in the meeting has added them up. Two of the five plaintiffs in this pack lost the patents they sued on.

This pack turns that into arithmetic. What a win is worth, times the chance; less what a loss would release, times the rest; less the fee. Against it: the royalty for the years of protection left, plus any lump sum, with the patent untested. Then the whole decision reduces to one figure, the chance of winning at which suing beats licensing, and a second: how long the fight can take before licensing is cheaper.

What is in the Patent Fight Strategy Pack

FoundationsWord + PDF
Concept deckPowerPoint + PDF
Decision wizardExcel
Litigation modelExcel, blank and worked
Strategies and tacticsWord
Case studiesWord
Fit worksheetWord, blank and worked
Roadmap templateWord
Practitioner manualWord + PDF
Field checklistPDF
About the packagePDF
  • Foundations. The framework: why a strong case is not a decision to sue, the arithmetic, the four endings that actually happen, and the halts.
  • Concept deck. Twenty-three slides for a board or a pre-filing review, with nine sourced fights and what each does not establish.
  • Decision wizard. Eight scored questions returning the band, the weakest answer, and either of the two halt conditions.
  • Litigation model. Eleven candidate chances of winning across the columns, from none to certain, and the break-even win chance that decides it.
  • Strategies and tactics. The moves at each of the four positions, what to do when the model halts, and four ways to make the next fight cheaper to judge.
  • Case studies. Nine sourced fights, five sued, two settled or paid, and two built around, with four records read beside them.
  • Fit worksheet. The single page of record: what the patent protects, the years left, what else it holds off, the chance, the fee and the calendar, and the offer.
  • Roadmap template. Five phases with gates and owners, the assumptions register, a reporting change and a periodic review line.
  • Practitioner manual. What the patent protects, the years left, the chance as a number, the fee and the calendar, the portfolio, the board paper, six failure modes.
  • Field checklist. The one-pager that survives outside the binder.
  • About the package. What each file does and the order in which to run them.

Who the Patent Fight Strategy Pack is for

A chief executive with a patent that has been described as strong for two quarters and priced for none of them; a chief financial officer being asked to fund a fight against a number no one has produced; a general counsel who knows the chance has never been put in writing; a product owner carrying a patent they did not file and are not measured on; a board member reading counsel's adjective with no offer beside it; a private equity operating partner underwriting a business whose margin sits inside one patent; and the adviser who would otherwise start from a blank page. It is worth buying when a real decision is in front of you. It is not worth buying to read.

An honest note on fit

This is a kit for running a decision, not a research report, not a forecast of a verdict, and not legal advice. Worked examples use an explicitly fictional company with numbers tuned to teach rather than to flatter. In the worked case a patent protecting $9.0m a year of margin, with seven years to run and a 70 percent case by counsel's reckoning, is set against a 2 percent royalty the meeting had dismissed as an insult. A win is worth $16.1m, a loss would release $5.4m, and at 70 percent the fight is worth $4.7m against $7.0m for the license — so licensing wins by $2.4m, the break-even win chance is 81 percent, and the court would have to rule inside 3.4 years before that reverses.

Four limits are stated on the page rather than worked around. A win in the model recovers nothing for the fight years, because two of the nine awards were cut or vacated on appeal and Polaroid waited fifteen years for its money. The chance of winning is your own counsel's judgment entered as an input, and the Model tab sweeps it precisely because no one can settle it in advance. It does not price what a public loss does to the next negotiation, or the accused's counterclaims. And it prices the patent holder's chair; the accused's is the same arithmetic with the signs swapped, and the Read Me says so. The framework content is the larger share, and each page marks which is which.

Questions about the Patent Fight Strategy Pack

What numbers does the model produce?
Two headlines and ten supporting rows. The break-even win chance, the chance of winning at which suing beats licensing, and the break-even years to a ruling, how long the fight can take before licensing is cheaper. Around them: what a win is worth, what a loss would release, what the fight is worth at your chance, what the license is worth, the difference, the distance from counsel's chance in points, the fee in years of profit, what the patent protects against profit, and the royalty against what the patent protects. The Model tab sweeps the chance from none to certain, and one row turns from No to Yes at the point where suing starts to beat the license.
Counsel says our case is strong. Should we sue?
Not on that fact alone, and that is the whole point of the pack. A strong case and a fight worth having are different questions. In the worked case a 70 percent case loses to a 2 percent royalty by $2.4m, because the ruling would arrive in year four of the seven the patent has left and a loss would release $5.4m of what the patent holds off elsewhere — and counsel would have to be right at 81 percent before that reverses.
We don't know what else the patent holds off.
Most companies do not, because the case is priced by counsel and the product by the business, and no one prices the patent. It is an afternoon with the licensing ledger and the sales pipeline, and the manual sets out the three places it hides. Until it exists the meeting does not know what it is putting in front of the judge.
Does this only apply to pharmaceuticals and technology?
No. It applies wherever a patent is in dispute and an offer is on the table or could be: devices, materials, software, consumer products, industrial equipment, and any portfolio that earns royalties or holds rivals off. Two of the nine cases are copyright and trade-secret fights, read for the shape of the decision and labeled as such.
Are the case studies real companies?
Yes. Nine sourced fights: Polaroid against Kodak from both chairs, RIM and NTP, Apple and Masimo, Amgen against Sanofi, Moderna against Pfizer and BioNTech, Apple against Samsung, Google and Oracle, and Uber and Waymo. Each is dated, read through what was in dispute and how it ended, and each states what its evidence does not establish. Google–Oracle is in the set to hold the other end, with both halves of its record stated: the cheap license declined, a decade fought, and won. The worked model, wizard, and worksheet use an explicitly fictional company, labeled as such on every file.
Is this a subscription?
No. One payment, one download, sixteen files, yours to keep and to use inside your organization under the license included in the pack.
What is the Patent Fight Strategy Pack?
The Patent Fight Strategy Pack is a decision-support kit for one question: Whether to sue, settle, or license, and what the fight costs against what it protects? It contains 16 files — foundations, concept deck, decision wizard, litigation model, strategies and tactics, case studies, fit worksheet, roadmap template, practitioner manual, field checklist, about the package — built around a single organizing test: a strong case is not a decision to sue, because the fight is priced against the calendar and against what else the patent holds off, and both are usually missing from the meeting. It is what a leadership team uses to run the decision and leave a record of what they assumed, rather than a report about the topic.
Who is the Patent Fight Strategy Pack for?
Anyone who has to make this call and answer for it: an operator or owner facing the decision, the executive team running it, the board or investor testing the reasoning, or an adviser who would otherwise build the framework from a blank page. It is worth buying when a real decision is in front of you. It is not worth buying to read.
What is in the Patent Fight Strategy Pack?
16 files in Word, PDF, PowerPoint and Excel: Foundations (Word + PDF) — The framework: why a strong case is not a decision to sue, the arithmetic, the four endings that actually happen, and the halts. Concept deck (PowerPoint + PDF) — Twenty-three slides for a board or a pre-filing review, with nine sourced fights and what each does not establish. Decision wizard (Excel) — Eight scored questions returning the band, the weakest answer, and either of the two halt conditions. Litigation model (Excel, blank and worked) — Eleven candidate chances of winning across the columns, from none to certain, and the break-even win chance that decides it. Strategies and tactics (Word) — The moves at each of the four positions, what to do when the model halts, and four ways to make the next fight cheaper to judge. Case studies (Word) — Nine sourced fights, five sued, two settled or paid, and two built around, with four records read beside them. Fit worksheet (Word, blank and worked) — The single page of record: what the patent protects, the years left, what else it holds off, the chance, the fee and the calendar, and the offer. Roadmap template (Word) — Five phases with gates and owners, the assumptions register, a reporting change and a periodic review line. Practitioner manual (Word + PDF) — What the patent protects, the years left, the chance as a number, the fee and the calendar, the portfolio, the board paper, six failure modes. Field checklist (PDF) — The one-pager that survives outside the binder. About the package (PDF) — What each file does and the order in which to run them.
How is the Patent Fight Strategy Pack delivered?
As a single download of all 16 files, immediately after payment, with the same link sent by email. It can be downloaded 3 times and the link is valid for 30 days. There is nothing to install and no account to keep.

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$499one-time · 16 files · one download

Digital download. All sales are final.

You will be asked for the company the purchase is for, its website, and an email address to deliver the files to.